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Hero Smash

Design Notes

 


Randor the Red

January 01, 2013

Happy New Year!

Happy New Year everyone! This past week many of the staff had been enjoying Christmas, Boxing Day and New Year’s Day. I on the other hand have been working steady to make an updated version of the Smashmas war to work. Old flash code and new coding as I learning can work against each other. Learning to make both of them work together is a real challenge to someone that for many years been an artist and not a programmer. Lucky for me I start to see how things work and break. So now I see how it can all come together. It takes a lot of time to work on maps while setting up and testing items. Something artwork needs to be tweaked and corrected. The art team indeed work very hard to get artwork in as quick as possible (many are still in school).

This week Artickiller is handling shop items until the war maps are updated and fixed. Then the real work begins as I need to update old items and remove permanent item rares. Setup and test the new items.

This year we will be working harder than the last to make HeroSmash bigger and more fun for all. Like to thank all who continue to support us.


Tags: Randor the Red Smashmas Randor

   
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