Artix Entertainment

15177 Players Online

Hero Smash

Design Notes

 


Martial Artix

October 10, 2014

Happy Birthday, Community!

We could not do all of the things we do without YOU

It is our 12th Anniversary-- and we hope you enjoy this year’s cross-game event, “Phantom of the Pixel!” The idea of cursed items crafted from dead pixels is…. spine-tinglingly awesome! The event spans AQWorlds, EpicDuel, DragonFable, MechQuest, HeroSmash, Oversoul and the original AdventureQuest. With the coming of the new mobile games, it might be too hard to have another full cross-over games event like this… so do this one while you still can!

I would sincerely like to thank you, and everyone who has been a part of this incredible journey. Thank you to you and all of the amazing gamers who login and battle in our video games. Thank you to all of you who give us encouragement and much love on the forums, twitter, facebook and all of the other ways you talk with us. Thank you for not just playing the games but contributing your creativity and clever ideas. Thank you to everyone who believes in us and supports us by upgrading or buying things in the video games—because of you we can afford to keep the lights on and the server hampsters running at full speed. It has officially been 12 YEARS of weekly, non-stop updates! THANK YOU!  

Our video game’s “weekly new releases” — where we add new quests, maps, monsters, weapons & content to the game — is something that is really special about our community. AdventureQuest classic was one of (if not the) first to do it. We have been compared to long running shows like The Simpsons, Southpark, and Saturday Night Live with our game’s history of weekly releases. But there is one big difference… TV shows run in seasons and the cast and crew… take breaks. We do not. We never have. As a whole, the AE team has delivered a new video game update/release every single week for 12 years. Our games never take holidays off — the team and I actually work harder and have larger releases during them!  

Because of that, I would very much like to recognize and thank the AE team — all of the artists, animators, writers, coders, the moderators, the forum staff, and all of the volunteers for their hard work. I am extremely proud of these passionate super heroes. Thank you all, too — players, team, and all the people who love us and put up with our crazy video game habits — for making Frogzards, Moglins and DoomKnights a part of our everyday life!

Battle on!

Artix

P.S. Ooooh… NEXT year will be our 13th Anniversary… we should up the bar and change the format. Better start brainstorming now. Open to ideas!



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Randor the Red

October 10, 2014

Mutli-Game Event!

http://herosmash.com/images/cms/PIXEL-WEB-01.png

We have a special event across all AE games! The Curse of the Phantom PIXEL! Hunt down cursed items to unlock the OmniKnight Blade (comes with an in-game shop, badge, and it is click-able with CC energy blade). HeroSmash has placed an Epic Shield on the monsters in the HOTtest zone. Enjoy the hunt!


Also we want to wish all Canadians a happy Thanksgiving weekend!

Next week, we'll be adding some last-minute items to the Talk Like a Pirate Day Shop, which will be gone the following week, so keep an eye out (unless you have a eye patch on).


Tags: Randor the Red Curse of the Phantom Pixel TLAPD


Randor the Red

August 01, 2014

Current News

Hiya SMASHers!

Sorry, things have been slow the past few weeks, but I have been helping other departments with web graphics. As many of you know, editing cool AE artwork into desktop wallpapers is one of my duties (beside being Project Lead fro HS). These editing skills have been greatly needed by the AQWorlds and HeroMart teams, as the original graphic editors are hard at work getting the next AE Artbook finished. Once the Artbook is finished, I will be able to focus back on HS. Until then, I will be doing my best to drop new items into the game whenever possible and soon we'll have new HS homepage artwork.

Benefits of helping other teams include getting to work with talented people, who work directly on AE games, and those that promote through HeroMart and AE webpages. Together, Nythera and I been able to update some artwork for the help pages. The best part is I was able to work with the webpage team to create artwork and setup a HeroSmash staff page! (http://www.artix.com/pages/hsstaff). This will help let players know the current 'active' team.

http://herosmash.com/images/cms/HSDN-SuperSuits143Q.jpg

Whenever possible, I been reviewing the history of char designs and pooling all the ideas into a new design (see image). I'm not one that believes heroes are only muscle bound, as true bravery is in the heart, not limbs. Striking a balance like this is important, but this in no way means we changing past designs or stopping to use of current ones. These new 'variants' only add more of a super power comic-ky feel to the game. Feedback is welcome, as we are all working to make this game!


Tags: Randor the Red


Randor the Red

July 09, 2014

Changes to Membership and Battle Gems!

http://herosmash.com/images/cms/HSDN-MemChangeb.jpg

The HS/AQW 'VIP' system has ended. To clarify, the cross promotion between HeroSmash and AQWorlds has ended. Buying an AQW membership no longer gives you anything in HeroSmash.


SmashCoins are still available, so anything that is not for free players, can be bought with SC (SMashCoins). In the future, membership 'may' return as a HeroSmash only membership system (this depends on the player count and interest in the game).

So goods news for our loyal supporters! If you are currently a member (or had a membership), you get 50 more YEARS of membership for free.

On July 7th, all members received a one-time gift of 5,000 SmashCoins for each month of membership they had left (if they had 2 months of membership left, you got 10,000 SC).

Only the membership system has chaged, nothing else. This will not change items at all. Membership buttons will be removed from maps to avoid confusion and will be updating the pop-up menu for 'Redeem' button in HALdroid. New Promo gear coming soon!

PvP has come to Battle Gems! Read about buying gold and PvP HERE!

http://herosmash.com/images/cms/HSDN-BG-PvP.jpg


Tags: Randor the Red Membership Battle Gems


Randor the Red

June 30, 2014

Freedom Day!

http://herosmash.com/images/cms/HSDN14-FreedomDay.jpg

Hiya SMASHers,

This week, we are preparing for Freedom Friday (Canada Day + USA’s 4th of July), where both countries celebrate who we are and the liberties our freedom gives us.

As a Canadian working for an American company, Freedom Day has a great deal of meaning for me. I truly wish all countries of the world could enjoy the freedom to express themselves, enjoy life, and work together just like Canada and the USA.

But I think Freedom Day should include Mexico, too (let's hear it for North America united!) So, from this point on, I plan to have the art team incorporate some 'Mexican Independence Day' themed items for Freedom Day. 

HeroSmash is a fictional world in which we are all a part of its creation. My vision for HeroSmash is to be an example of a better world where everyone is a Hero (or Villain?!) with goals larger than the world itself.

Freedom itself is a major theme for HeroSmash. Artix Entertainment has promised to keep HeroSmash running for as long as possible. But, this is a difficult task for many reasons.

Due to the majority of games going mobile, AE has been forced to adapt in order to survive, resulting in many changes. Such changes caused AQ3D to be pushed aside for mobile projects like Battle Gems. When time allows, I hope that project comes back to life!

HeroSmash admittedly had a bad start. Combine that with all the team members being moved to the 3D project (then later onto mobile and other projects), it has not boded well for HS. It was decide that I would run HeroSmash. I am proud (and happy!) to be working on HeroSmash, but it is not my only duty at AE. Game promotion is an aspect I'm deeply involved in (wallpapers, web art, and ads), and much of HS still needs fixing before implementing a major storyline push.

Much of HS I have done on my own. The Art Team is made up of talented volunteers wishing to get hands-on experience in the gaming development sector. The team has changed many times since our inception, but I'm still fighting to make HS better.

Lately, the current team has been adapting to life (work, school, and health). But there is good news! All are ready to step up and have already started on new ideas for artwork. 

I want everyone to know HeroSmash is NOT dead . . . it's like an undead zombie clawing its way up from under the ground. One day, we will rise to stand in the moonlight, at which point you'll probably be punching us for trying to eat your brains (but we promise not to hold any grudges over that). 

Unfortunately, it will take time. And patience. 

The only thing that can change is you—our fellow players. Nothing drives progress as much as demand, and to give us the resources we need to speed things up, we need YOUR support. Show us you want to play HeroSmash. Show us that you want it to grow.

And it WILL!

No matter what life throws at you, be a real hero and help the world around you. Heroism isn't just what people see… it's the little things that you do even if you're the only one who will ever know. Not for vanity or profit, but because that what makes true heroes into super heroes.

Battle On!


Tags: Randor the Red Freedom Day


Randor the Red

May 26, 2014

Happy Memorial Day!

We've added a few new (Limited Time) items to the Hero Memorial in the Park of Liberty City. Remember the Fallen!


Tags: Randor the Red Memorial Day


Randor the Red

May 05, 2014

Happy Birthday to Me!

Hiya all,

Hope you all enjoyed Randor the Red's Birthday Items this year! This week we also added some MARShals inspired items to the shop. Soon, we also be adding some super-y outfits.

More game fixes and enchancements are in the works, which will be posted here as they're implemented.


Tags: Randor the Red Birthday Event


Randor the Red

April 16, 2014

Changes to Types

Sorry to be silent the past few weeks, folks.

A lot is going on behind the scenes. As you all may know, we made Wonderp Bread my Asst. Project Lead, so he has the power to learn what I know. That came at the same time I finally got access to coders, programmers, and web designers for a week.

So, what's happening behind the scenes?

HS code was ported from AQW and adjusted to suit a game of super powered heroes/villains. HS was going to be different from AQW having more modern and futuristic comic-style weapons. The names of the weapon types were used from the AQW setup. As we moved along, we notice players wanted all kinds of weapons to make each player more unique. Until now, there were SWORD, AXE and GUN types, but this made it hard to place weapons like chainsaws and bows under the old archetypes.

So a week ago, we merged all AXE type to SWORD (well, Derp did the final ones). A Few weeks ago, we had llussion create MELEE and GUN types. Then Capt. Rhubarb 'automatically' transfered the old types to the new ones (saving us a ton of time!)

Being Project Lead can be crazy, but I am crazy about what I do, so it has been around the clock fighting to get things going. I also had to wait until mobile game was done.

Shields: I found to be odd in the WEAPON category as they're meant to protect. So, it is now in the ARMOR section of shops thanks to llussion. Currently, coders/programmers and web page designers are busy updating security and servers.

In the near future, we will be fixing gun attacks and capes. I'm not sure when, but it's on my list of requests. We're also working on character page badge fixes.

There is more stuff going on that I will share in time, but I don't want jinx things.

All this is happening because all of you have shown so much love for HS, and I thank you dearly for that.


Tags: Randor the Red Types


Randor the Red

March 28, 2014

Last week of Lucky Day

Hiya SMASHers!

We're wrapping up the Lucky Day event with some final items. Next, we're doing something special for Fools Day! Wonderp Bread is working on monsters and soon will be training as Asst. Project Lead.

That's right, Wonderp Bread will be beefing up his skills and helping to make HS better! This will allow me to focus more on storyline stuff and free me up for more non-HS projects.


Tags: Randor the Red Lucky Day


Randor the Red

March 17, 2014

Luck Day

Lucky Day is coming this Monday! It's a special day in my family, it's also my grandmother and sister's birthday (mine is Cino de Mayo!). Wonderp Bread has made new leprechaun versions of the marketstreet gremlins, which will drop lucky day items.


Tags: Randor the Red Lucky Day Randor the Red Lucky Day

   
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